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EMBERS OF LIGHT

Exotic / Intrinsic

While Daybreak is active, defeating targets creates a healing and empowering rift at their location. Solar weapon final blows grant Rift energy and at an increased rate when standing in any rift. When standing in any rift and Rift energy is full, final blows consume class energy and create a healing and empowering rift at the target's location.

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Kills while standing in a Rift with your Class Ability charged consume that charge to spawn a Healing and Empowering Rift at Enemy Death Location.

Daybreak Kills also spawn a Healing and Empowering Rift at Enemy Death Location.

Solar Weapon Kills grant Class Ability Energy based on enemy rank :
• 4.5%: Tier 1 Minors
• 6.5%: Tier 2 Minors, Tier 1 Elites
• 7.5%: Enemy Players
• 10%: Tier 3 Minors, Tier 2 Elites
• 15%: Tier 4 Minors, Tier 3-4? Elites
• 20%: Minibosses
• 25%: Bosses

Energy gains are doubled while standing in a Rift.
Last Updated 2024-04-03

Perks

Embers of Light

Embers of Light

Create combination Healing/Empowering Rifts.
 
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